Say (Agreement)
Make Mistakes
Mistakes are great for improv. They create surprises and opportunities. Embrace and play with your mistakes!
Yes And
Whenever your scene partner presents something to you within a scene, you should agree with it and then add your own piece to it. You can dislike what they say, but you should agree that it is the truth of the scene.
Yes-and means ‘I’ve heard you and I will honor what you said by adding to it.’
Avoid saying “No” in scenes or negating information. “Yes, but…” is also problematic since it often deflects or negates. If you catch yourself starting to say ‘but’ quickly change it to ‘because’ – it’s a great word for improv because it justifies things!
Listening and Honoring
A lot of times people start an improv class putting a lot of pressure on themselves to say something funny, but actually improv is about listening to what the other person has said, agreeing with it, and then honoring it by then adding on to it in an honest way.
Using this Listen > Agree > Honor > Add process, fun and funny things will emerge all on their own, often effortlessly!
Use Sentences Instead of Questions
Sentences work much better for improv scenes than questions do. The main reason is because when you ask a question, more often than not, you are putting the weight of information on your scene mate, whereas a sentence gifts information to them. Gifting information is always better.
We are all wired up to ask questions. It will slip out sometimes and that’s okay. If you catch yourself asking a question, don’t correct it, but rather quickly answer your own question.
“What are we having for dinner? I’m hungry for meatloaf.”
Some questions are better than others. Questions that provide some specific information are usually fine.“How was your blind date last night?” is good because it brings some information. The other character had a date last night.
If someone else asks you a question in a scene, you can answer it however you want and that becomes absolutely true, because anything you say becomes true in a scene and they have to agree with it. If they ask a Yes/No type question, most of the time it will be more fun to say Yes to it, even if it’s not something that YOU would normally say yes to. But your character can!
I Don't Know What to Say
If you try to start a scene but have a brain fart and can’t think of what to say, “I don’t know what to say.” is a sentence and we totally allow it. It will start a solid scene. Consider it your ‘Get out of jail free’ card that you can use anytime you get stuck!
Got Your Back
Class Safety
We are a class and there will be no need for extensive physical contact. Handshakes, fist bumps, high fives, and Got Your Backs are totally acceptable, but otherwise refrain from physical touch and always respect others’ physical boundaries.
Video: The Origins of Improv
Improv Games
Zip Zap Zop
Simple pattern game. Form a circle. First person says Zip and points to another person (or hand swipes towards them), next person says Zap, third person says Zop and repeat the pattern.
Clap Pass
Circle up. Two people clap at the exact same time. Then they pass it to the next person and clap at the exact same time. Go around the circle at least once and then give them instructions that they can now send the energy in the other direction by staying with that same person and clapping again. You’ll likely need to remind them to try and be in sync when clapping.
Name Thumper
A great game to learn names! Each person will say their name, make a movement to go with their name, and then give a word to go along with their name – the word can start with the same letter, rhyme, be an animal, etc. it doesn’t matter – any word is good. Go around the room one by one with everyone repeating it back after the person gives the name, movement, word combo.
Once it’s gone around at least once, explain that you’re going to give your own name & symbol and then someone else’s name and symbol. When someone sees their name and symbol, they will give their own name and symbol and someone else’s, and so on. Let them know that this isn’t a competition, so anyone can stop and ask for a name, movement or symbol at any time – it’s encouraged to do so to learn names!
Squirrel Nut Tree
Circle game. Three people form a triptych together. First person out says “I’m a Squirrel” and puts their body in the shape of a squirrel. 2nd person says “I’m a Nut” and takes the shape of a nut. 3rd person says “I’m a Tree” and takes the shape of a tree. The person who was out there first (or longest) says who stays and the other two return to the circle (let’s say Tree for the example). The person remaining then says their own thing again “I’m a Tree” and two more people come out to join them doing something that goes along with a Tree that is neither a Squirrel or a Nut this time. (example “I’m a swing” and “I’m a leaf”). Person out longest says who stays and repeat again. Note: You’ll often have to remind the first person to say theirs again to get the pattern going, remind the one out there the longest to keep one, and also encourage them to keep it flowing and not leave anyone out there by themselves for long.
For the last one, find an easy one to have all of the class pile on to finish it off.